Radica Games Games 76073 User Guide

POWER – Pressing the Power Button will turn ConnecTV Cricket on or off.  
The currently selected option will be highlighted. Use the bat, the ball or the  
enter button (see button functions section of this manual) to make your selection.  
E
LEFT/ RIGHT – Used to navigate the menu screens. Press Enter to make  
your selection.  
You can choose from 1-Day Match, 5-Day Test or Tournament, you will also  
be able to select the amount of players, number of overs (1-day only) and bat-  
ting stance.  
ENTER – Used to make selections in menu screens.  
PAUSE – Used to pause the game and access in game options.  
BACK – Used to back up 1-step in menu screens.  
Choose number of players  
Player 1: Choose your side  
Player 2: Choose your side or Player 1: Choose CPU side (as applicable).  
BALL CONTROLS  
Choose number of overs  
Player 1/2: Choose your stance (as applicable)  
SKILL LEVEL – From the main menu, the player can adjust the games level  
of difficulty. ConnecTV Cricket has 3 levels of difficulty:  
C-BUTTON  
DIRECTIONAL  
PAD  
Club: Batting and bowling is EASY  
County: Batting and bowling is MODERATE  
International: Batting and bowling is DIFFICULT  
Players can further adjust difficulty levels through the teams they select. Each  
team is assigned its own batting, bowling and fielding attributes.  
B-BUTTON  
A-BUTTON/ENTER  
1-Day Match  
Model 76073  
Play a standard 10, 20, 30, 40 or 50 over game for 1-2 players. You will be  
able to choose both playing teams. The player with the highest score within  
the set amount of overs is the winner.  
For 1 player / Ages 8 and up  
A-BUTTON/ENTER – Use the A-Button/Enter to make menu selections and  
in combination with the B-Button and C-Button to apply spin to the ball when  
thrown.  
IINNSSTTRRUUCCTTIIOONN MMAANNUUAALL  
P/N 823A2800 Rev.D  
The Toss  
B-BUTTON – Use the B-Button in combination with the A-Button and C-  
Button to apply spin to the ball when thrown.  
Select heads or tails on the coin toss screen. The team that wins the toss will  
be able to choose to bat or bowl first.  
WARNING: EPILEPSY AND SEIZURES  
READ BEFORE OPERATING YOUR CONNECTV  
A few people may experience epileptic seizures when viewing flashing lights  
or patterns in our daily environment. These persons may experience seizures  
while watching TV pictures or playing video games. Players who have not  
had any seizures may nonetheless have an undetected epileptic condition.  
C-BUTTON – Use the C-Button in combination with the A-Button and B-  
In-Game Options  
Button to apply spin to the ball when thrown.  
Pressing Pause at any point during the game will take you to the In-Game  
options screen. From here you will be able to quit or resume.  
DIRECTIONAL PAD – Use the directional pad to aim when bowling and to  
navigate menu screens.  
5-Day Test Match  
A full 5-Day Test Match with declarations, follow-ons and game save facility  
for 1-2 players. You will be able to choose both playing teams.  
THROWING – Make bowling motion when bowling.  
Consult your physician before playing video games if you have an epileptic  
condition or experience any of the following symptoms while playing video  
games: altered vision, eye or muscle twitching, other involuntary movements,  
loss of awareness of your surroundings, mental confusion and/or convulsions.  
BAT CONTROLS  
The Toss  
Select heads or tails on the coin toss screen. The team that wins the toss will  
be able to choose to bat or bowl first.  
BLOCK  
BATTERY INSTALLATION  
On the back of the main unit, loosen the screw  
on the battery compartment and insert four (4)  
“AA” (LR6) batteries as indicated inside the  
compartment (alkaline batteries recommend-  
ed). Replace the battery compartment door.  
In-Game Options  
Pressing Pause at any point during the game will take you to the In-Game options  
screen. From here you will be able to quit, save and quit, resume or declare.  
Declaring  
RUN  
In test match mode the batting player can declare at any point, ending their  
innings on their current score. To do this press the Pause button and select  
Declare.  
NOTE: Batteries in the Main Unit should give you  
about 10 hours of game play (if alkaline batteries  
are used). The game will not operate normally  
when the batteries begin to run low. The screen  
may be blurred and resetting the game may not  
work. Be sure to install fresh batteries. There is also no memory function. All  
game data will be erased when the power is turned off or batteries are replaced.  
SWING – Stand over the main console when swinging.  
BLOCK BUTTON – Use the block button in gameplay to block  
RUN BUTTON – Use the run button in gameplay to run between the wickets.  
Save Test  
To save your test match press Pause whilst in bowling/ batting view and  
select Save and Quit. The game will save automatically. Note: saving a  
game will automatically overwrite and previously saved data for both  
tournament and Test Match mode. The menu screen will inform you of the  
game you are about to overwrite.  
GETTING STARTED  
WARNING: Make sure you place the base console on the floor in front of  
the TV, located far enough from the TV and any other objects or people  
to avoid striking anything or anyone when you swing the bat.  
Resume Test  
To resume the 5-Day Test Match, select 5-Day Test then Resume. The game  
will restart at the point it was last saved.  
OPTIONS MENU  
TOURNAMENT  
Show/ Hide Status  
Select this option to show or hide the mini scorecard shown between each  
ball bowled.  
A full tournament played with 16 international sides that are randomly split  
into four preliminary groups. The sides in each Group play each other once,  
earning 4 points for a win or 2 for a draw, with the two highest scoring sides  
from each group moving up to the Final Group.  
On the bottom of the bat handle loosen the screws on the battery compart-  
ment. Insert two (2) “AA” (LR6) batteries, aligning the positive (+) and nega-  
tive (-) terminals as indicated. Insert the positive terminals facing down.  
Replace the cover and tighten the screws.  
Delete Save  
This will clear the battery back up memory of any previously saved game data.  
ADULT SUPERVISION IS RECOMMENDED WHEN INSTALLING BATTERIES.  
Save Tournament  
To save your tournament press pause during a game and select Save and Quit.  
The game will save automatically. Note: saving a game will automatically  
overwrite and previously saved data for both tournament and Test Match  
mode. The menu screen will inform you of the game you are about to overwrite.  
BATTING  
IMPORTANT SAFETY NOTE: Before beginning game play, make sure to  
place your bottom batting hand through the Safety Strap on the bottom  
of the bat handle.  
CONNECTING TO YOUR TV  
To connect ConnecTV Cricket directly to a TV, the TV must be equipped with  
audio and video input jacks. They are commonly found on the front of the TV  
near the contrast, color, and picture adjustment controls; or on the back of  
the TV near the antenna and cable/satellite jacks.  
Resume Tournament  
To resume the tournament, select Tournament then Resume. The game will  
restart at the point it was last saved.  
POSITIONING - When batting, make sure to set your stance between 19”  
(50cm) and 4ft (120cm) behind the base console. Your position relative to the  
base unit will affect the bats ability to transmit your swing to the base unit.  
Insert the yellow video plug from the game into the Video-In (yellow) jack on  
the TV.  
Tournament Structure ( show tournament table screen)  
Preliminary Groups - If any sides finish on the same points then the side(s)  
that won the most games progress. If this still results in a draw then the side  
with the higher net Run Rate (total number of runs divided by the number of  
Overs) goes through.  
SWING AWAY - Swing the bat to hit the ball. The batter’s timing and force  
will determine direction and distance. If you are having difficulties hitting the  
ball, try swinging earlier. Also, the timing to hit the ball will be different if fac-  
ing a spin bowler or a fast bowler, so experiment with the timing of your  
swing in order to get a feel for the proper technique. Remember: swing early!  
Insert the white audio plug from the game into the left Audio-In (white) jack  
on the TV.  
Set your TV to the appropriate video input mode. (See your TV’s operating  
manual for details.)  
BLOCKING – To block the batter must hold down the block key on the bat at  
any time after the ball is bowled. A ball will only be blocked if it is pitched in  
line with the wicket.  
Final Group – In the Final Group the eight competing sides play each other once.  
CONNECTING TO YOUR VCR  
If your TV doesn’t have audio and video input jacks, you can connect  
ConnecTV Cricket to your VCR.  
Play Offs – Once the Final Group games have been played out, the top four  
sides enter semi-final play-offs, with the side that came first playing the side  
that came fourth and the side that came second plays the side that came  
third. The winners of those two matches then face each other in the final.  
RUNNING – After the ball is hit the batter can choose to run. Press the run but-  
ton to travel between the wickets. To stop running press the run button again. If  
the batsmen are less than halfway between the wickets they will turn back.  
Insert the yellow video plug from the game into the Video-In (yellow) jack on  
the VCR.  
GAME VIEWS  
Insert the white audio plug from the game into the left Audio-In (white) jack  
on the VCR.  
THROWING THE BALL  
If a human player is batting the screen will prompt the player to “Swing the  
Bat”. When the player swings the bat, this indicates that they are ready and  
the bowler will begin his run up. If a player controlled team is bowling against  
a computer controlled team, then the player bowling can start immediately.  
Warning: When making the throwing motion, you must never let go of  
the ball. Doing so can damage the game, damage whatever it hits, or  
injure whomever it hits.  
Set your TV and VCR to the appropriate video input mode. (See your TV  
and VCR operating manuals for details.)  
NOTE: If your TV or VCR does not have AV inputs, a “Y” adapter may be  
purchased separately at any electronics store.  
BOWLING  
Please Note: Pressing the Run or Block buttons has the same effect as  
swinging the bat here.  
BOWLER SELECT – The bowler first selects from either spin or fast bowler.  
At the end of each over, the player will be able to select whether to use a  
spin or fast bowler for the next over.  
ADULT SUPERVISION IS RECOMMENDED WHEN CONNECTING  
CABLES TO A TV AND VCR.  
Once the bowler has thrown the ball, the batter will attempt to hit the ball.  
When the ball is hit the BATTER’S VIEW screen will show the initial trajectory  
and angle of the ball quickly before panning to the FIELDING VIEW screen.  
To bowl the ball, the player must use the directional pad to move the Ball Aim  
Indicator on the screen then make a bowling motion while holding down a combi-  
nation of the A, B, or C buttons. The gauge represents the bowler’s run up to the  
popping crease. The closer the gauge is to the line, the better the ball bowled. If  
the gauge crosses the line a no-ball is called. Pressing a combination of buttons  
when bowling will cause the ball to spin in different directions after pitching. Using  
these combinations while pitching in different places will enable the bowler to per-  
form certain types of ball including Yorkers, googlies, leg breaks and sliders.  
CAUTION  
Before playing ConnecTV Cricket, ensure that you have  
a clear area around you and you will not hit the TV,  
other people or any other objects when swinging the  
bat or bowling the ball.  
Scores will be shown at the end of each over and at the end of each innings.  
BATSMAN VIEW – will be shown whenever someone is up to bat, The fol-  
lowing information will also be shown:  
• The current score for the batting team and the number of overs bowled.  
• The wicket. If you are bowled out you will see the ball hit the wicket.  
BUTTON FUNCTIONS  
BASE CONSOLE  
FIELDING – Fielding is automatic.  
PLAYING CONNECTV CRICKET  
If your ConnecTV Cricket is connected to your TV, turn on the TV, then set the  
TV to the appropriate video input mode (see set-up section of this manual). If  
your ConnecTV Cricket is connected to your TV through a VCR, turn on the TV  
and VCR, then set both the TV and VCR to the appropriate video input modes  
(see set-up section of this manual). Next, turn on the power to your ConnecTV  
Cricket by pressing the On/Off Button on the base console. After a brief start-  
up animation, the Game Selection Menu will appear on the TV screen.  
POWER  
BACK  
LEFT  
Using either the directional pad on the ball or on base console, you will be  
able to scroll through the menu options (1-Day Match, 5-Day Test,  
Tournament, Skill Level, Options).  
RIGHT  
ENTER  
PAUSE  
 

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